生成日志
  

重新生成 已启动: 项目: PlayDemo,配置: Release PDB|x64

命令行
  
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000193008828.rsp”,其内容为
[
/D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0600" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MT /Yu"stdafx.h" /Fp".\Release/PlayDemo.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /Zi /TP .\FishEyePTZHandler.cpp

.\FileStreamPlayer.cpp

.\FilePlayer.cpp

.\DlgSetColor.cpp

.\DlgPicSetting.cpp

.\DlgOpenFile.cpp

.\DlgMultPlay.cpp

.\DisplayWnd.cpp

.\DecodeEngineDlg.cpp

.\CutFileDlg.cpp

.\CmdDialog.cpp

.\CharactorTansfer.cpp
]
正在创建命令行“cl.exe @"d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000193008828.rsp" /nologo /errorReport:queue”
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000293008828.rsp”,其内容为
[
/D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0600" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MT /Yc"stdafx.h" /Fp".\Release/PlayDemo.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /Zi /TP .\StdAfx.cpp
]
正在创建命令行“cl.exe @"d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000293008828.rsp" /nologo /errorReport:queue”
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000393008828.rsp”,其内容为
[
/D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0600" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MT /Yu"stdafx.h" /Fp".\Release/PlayDemo.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /Zi /TP .\StreamPlayer.cpp

.\PlayStateText.cpp

.\Player.cpp

.\PlayDemoDlg.cpp

.\PlayDemo.cpp

.\NiceSlider.cpp

.\MediaInfoDlg.cpp

.\LocateDlg.cpp

.\LanguageConvertor.cpp

.\IState.cpp

.\IPlay.cpp

.\HoverButton.cpp

.\GetDllVersion.cpp
]
正在创建命令行“cl.exe @"d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000393008828.rsp" /nologo /errorReport:queue”
正在创建命令行“rc.exe /d "NDEBUG" /d "_VC80_UPGRADE=0x0600" /d "_UNICODE" /d "UNICODE" /l 0x804 /fo"x64\Release PDB/PlayDemo.res" .\PlayDemo.rc”
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000493008828.rsp”,其内容为
[
/OUT:".\Release/PlayDemo.exe" /INCREMENTAL:NO /LIBPATH:".\\depend\\x64\\" /MANIFEST /MANIFESTFILE:"x64\Release PDB\PlayDemo.exe.intermediate.manifest" /DELAYLOAD:"OleAcc.dll" /DEBUG /PDB:".\Release/PlayDemo.pdb" /SUBSYSTEM:WINDOWS /ENTRY:"wWinMainCRTStartup" /MACHINE:X64 dhplay.lib DelayImp.lib

".\release\CharactorTansfer.obj"

".\release\CmdDialog.obj"

".\release\CutFileDlg.obj"

".\release\DecodeEngineDlg.obj"

".\release\DisplayWnd.obj"

".\release\DlgMultPlay.obj"

".\release\DlgOpenFile.obj"

".\release\DlgPicSetting.obj"

".\release\DlgSetColor.obj"

".\release\FilePlayer.obj"

".\release\FileStreamPlayer.obj"

".\release\FishEyePTZHandler.obj"

".\release\GetDllVersion.obj"

".\release\HoverButton.obj"

".\release\IPlay.obj"

".\release\IState.obj"

".\release\LanguageConvertor.obj"

".\release\LocateDlg.obj"

".\release\MediaInfoDlg.obj"

".\release\NiceSlider.obj"

".\release\PlayDemo.obj"

".\x64\release pdb\PlayDemo.res"

".\release\PlayDemoDlg.obj"

".\release\Player.obj"

".\release\PlayStateText.obj"

".\release\StdAfx.obj"

".\release\StreamPlayer.obj"
]
正在创建命令行“link.exe @"d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000493008828.rsp" /NOLOGO /ERRORREPORT:QUEUE”
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000593008828.rsp”,其内容为
[
/outputresource:".\release\PlayDemo.exe;#1" /manifest

".\x64\release pdb\PlayDemo.exe.intermediate.manifest"
]
正在创建命令行“mt.exe @"d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\RSP00000593008828.rsp" /nologo”
正在创建临时文件“d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\BAT00000693008828.bat”,其内容为
[
@echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ".\x64\release pdb\mt.dep"
]
正在创建命令行“""d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\BAT00000693008828.bat""”
输出窗口
  
正在编译...
StdAfx.cpp
 WINVER not defined. Defaulting to 0x0502 (Windows Server 2003)
.\StdAfx.cpp(14) : warning C4996: '_wsplitpath': This function or variable may be unsafe. Consider using _wsplitpath_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(962) : 参见“_wsplitpath”的声明
.\StdAfx.cpp(17) : warning C4996: '_wmakepath': This function or variable may be unsafe. Consider using _wmakepath_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(952) : 参见“_wmakepath”的声明
正在编译...
FishEyePTZHandler.cpp
FileStreamPlayer.cpp
FilePlayer.cpp
.\FilePlayer.cpp(122) : warning C4244: “初始化”: 从“double”转换到“float”,可能丢失数据
.\FilePlayer.cpp(381) : warning C4244: “初始化”: 从“double”转换到“float”,可能丢失数据
.\FilePlayer.cpp(400) : warning C4996: '_swprintf': This function or variable may be unsafe. Consider using _swprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(773) : 参见“_swprintf”的声明
.\FilePlayer.cpp(409) : warning C4244: “初始化”: 从“double”转换到“float”,可能丢失数据
.\FilePlayer.cpp(428) : warning C4996: '_swprintf': This function or variable may be unsafe. Consider using _swprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(773) : 参见“_swprintf”的声明
DlgSetColor.cpp
DlgPicSetting.cpp
DlgOpenFile.cpp
DlgMultPlay.cpp
DisplayWnd.cpp
.\DisplayWnd.cpp(199) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\DisplayWnd.cpp(199) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
DecodeEngineDlg.cpp
CutFileDlg.cpp
.\CutFileDlg.cpp(95) : warning C4018: “>”: 有符号/无符号不匹配
.\CutFileDlg.cpp(96) : warning C4018: “>”: 有符号/无符号不匹配
.\CutFileDlg.cpp(111) : warning C4018: “>”: 有符号/无符号不匹配
.\CutFileDlg.cpp(112) : warning C4018: “>”: 有符号/无符号不匹配
.\CutFileDlg.cpp(161) : warning C4244: “初始化”: 从“LONGLONG”转换到“int”,可能丢失数据
.\CutFileDlg.cpp(169) : warning C4244: “初始化”: 从“ULONGLONG”转换到“DWORD”,可能丢失数据
.\CutFileDlg.cpp(170) : warning C4244: “=”: 从“ULONGLONG”转换到“DWORD”,可能丢失数据
.\CutFileDlg.cpp(173) : warning C4018: “<”: 有符号/无符号不匹配
.\CutFileDlg.cpp(178) : warning C4244: “初始化”: 从“LONGLONG”转换到“DWORD”,可能丢失数据
CmdDialog.cpp
CharactorTansfer.cpp
正在生成代码...
正在编译...
StreamPlayer.cpp
PlayStateText.cpp
.\PlayStateText.cpp(115) : warning C4996: 'swprintf': swprintf has been changed to conform with the ISO C standard, adding an extra character count parameter. To use traditional Microsoft swprintf, set _CRT_NON_CONFORMING_SWPRINTFS.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\swprintf.inl(85) : 参见“swprintf”的声明
.\PlayStateText.cpp(131) : warning C4996: 'swprintf': swprintf has been changed to conform with the ISO C standard, adding an extra character count parameter. To use traditional Microsoft swprintf, set _CRT_NON_CONFORMING_SWPRINTFS.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\swprintf.inl(85) : 参见“swprintf”的声明
Player.cpp
.\Player.cpp(582) : warning C4305: “return”: 从“int”到“bool”截断
.\Player.cpp(585) : warning C4800: “BOOL”: 将值强制为布尔值“true”或“false”(性能警告)
PlayDemoDlg.cpp
.\PlayDemoDlg.cpp(94) : warning C4996: '_wsplitpath': This function or variable may be unsafe. Consider using _wsplitpath_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(962) : 参见“_wsplitpath”的声明
.\PlayDemoDlg.cpp(95) : warning C4996: '_wmakepath': This function or variable may be unsafe. Consider using _wmakepath_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(952) : 参见“_wmakepath”的声明
.\PlayDemoDlg.cpp(413) : warning C4244: “=”: 从“WPARAM”转换到“int”,可能丢失数据
.\PlayDemoDlg.cpp(807) : warning C4996: '_snprintf': This function or variable may be unsafe. Consider using _snprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\stdio.h(339) : 参见“_snprintf”的声明
.\PlayDemoDlg.cpp(899) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\stdio.h(234) : 参见“fopen”的声明
.\PlayDemoDlg.cpp(903) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\stdio.h(234) : 参见“fopen”的声明
.\PlayDemoDlg.cpp(980) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1004) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1029) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1053) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1077) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1101) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1113) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
.\PlayDemoDlg.cpp(1126) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据
PlayDemo.cpp
.\PlayDemo.cpp(54) : warning C4996: 'CWinApp::Enable3dControlsStatic': CWinApp::Enable3dControlsStatic is no longer needed. You should remove this call.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\atlmfc\include\afxwin.h(4480) : 参见“CWinApp::Enable3dControlsStatic”的声明
.\PlayDemo.cpp(59) : warning C4244: “初始化”: 从“INT_PTR”转换到“int”,可能丢失数据
NiceSlider.cpp
MediaInfoDlg.cpp
LocateDlg.cpp
LanguageConvertor.cpp
.\LanguageConvertor.cpp(23) : warning C4996: '_swprintf': This function or variable may be unsafe. Consider using _swprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        C:\Program Files (x86)\Microsoft Visual Studio 8\VC\include\wchar.h(773) : 参见“_swprintf”的声明
IState.cpp
IPlay.cpp
HoverButton.cpp
GetDllVersion.cpp
正在生成代码...
d:\jk_win7\workspace\cbb_dh3.rd002483_playsdk_windows\code_path\build\win64_vc2005\dhplay\演示程序源码\playsdkdemo\playdemodlg.cpp(1152) : warning C4715: “CPlayDemoDlg::PreTranslateMessage”: 不是所有的控件路径都返回值
正在编译资源...
正在链接...
正在嵌入清单...
结果
  
生成日志保存在“file://d:\jk_win7\workspace\CBB_DH3.RD002483_PlaySDK_windows\code_path\Build\Win64_VC2005\dhplay\演示程序源码\playsdkdemo\x64\Release PDB\BuildLog.htm”
PlayDemo - 0 个错误,40 个警告